This game was made in about 9 days (I think) for the Curdle Jam #34

DEBURROW

This version of the game has been updated a week after the jam ended but did not add any new content, it only fixed game-breaking bugs

Tips & detailed instructions

this is not a replacement for the in-game tutorial - this is only an addition to it

To ledge grab, you must be using directional movement (A or D) to press yourself against a platform's ledge, then press jump. You'll eventually get the hang of it.

There is ledge hanging in the game but it's kind of useless so let's not talk about it too much.

You might not succeed in taking all gems with you, don't worry - the goal is to get to the finish with as many gems as possible (not necessarily all). If you fail to take all of them I encourage you to try to get them all!

Wall jumping doesn't give you a lot of upwards velocity, so if you're wall sliding and you press jump you won't go up (wall jumping velocity is added to the current velocity, it doesn't set the velocity)

Good luck!

Programming & music: nanto2016 (music was made pre-jam)

Sound design: Zeffen

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